Time to Play: Pentagon Turns to War-Games to ‘Beat Russia and China’
SputnikNews.com
15.05.2016
Board games are not exactly the first thing that comes to mind when one considers the Pentagon’s priorities, yet the US Department of Defense is taking a closer look at war-gaming in a bid to counter Russia and China, Michael Peck wrote for the National Interest.
“What games and war have in common – and what makes war-gaming so valuable – is that they are a competition of wits in which the participants use every last bit of cunning to beat their opponent,” he said.
Peck’s logic is the following: “Mathematical models may be fine for estimating how many F-35s or aircraft carriers America needs. However, a conflict in the South China Sea or eastern Europe will be instigated by humans and waged by humans, and therefore should be gamed by humans too.”
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